


An Engine.log will be present in the root folder of your game project. It lives in the same directory as the Content folder and your project file.


Please check for diagnostic errors that are logged to Editor.log in the RPG Architect application directory or your project root directory, alongside the RPG.project file.
Please share a zipped copy of your project with support staff on the Discord #support channel.
By default, RPG Architect will try to render a title screen, even if no title menu has been set. You will need to either:
This is because RPG Architect uses Vulkan the rendering pipeline now, as the modern default of FNA and SDL. You can enable the legacy mode (Open GL) under Editor \ Editor Settings \ Edit Settings under the Debugging Settings category with the toggle Legacy Video Mode.
