Classes

Classes

Characters.Classes

Classes are templates containing Statistics, Tags, and Traits, that can be applied to a Character.

Note: In other words, Classes are intended for you to be able to replicate traditional 'classes' or 'jobs' from typical role-playing games, but their open nature means you can use them for a lot more. A Character can have multiple Classes. This is useful if you wish to say have a 'dual class' function or replicate games where characters could hold multiple jobs at once.

Editor

The Class window contains multiple tabs to further edit and fine tune a Character's in-game attributes:

  • Statistics: Sets statistics for a class using either formulas or manual entry.
  • Traits: Sets traits for a class, and at what rank the trait is acquired at.
  • Tags: Sets tags for a class.

Properties

System

Name Explanation Type
Name The name of the Character. String

Appearance

Name Explanation Type
Portrait The face or bust of the Character when this Class is applied.. Sprite or Model
Sprite / Model The sprite or model of the Character on maps when this Class is applied. Sprite or Model
Battle Sprite / Model The sprite or model of the Character in battle when this Class is applied. Sprite or Model

Note: Appearance modifiers can utilize Sprite Layers. You could use this to create a system where characters have different sprites based on their Classes.