New Game

New Game

New game configures the starting properties and position of the party for a new game. This includes the starting party, money, the start position and the starting map and inventories.

You can also set up a script that will run on the launch of a new game.

Properties

Starting Details

Name Explanation Type
Add Default Character Adds a default Character in the database if no party is defined. Toggle
Money The starting amount of money. Value

Starting Position

Name Explanation Type
Map ID The ID of the map where a new game will start. Value
X The x coordinate of the map where a new game will start. Value
Y The y coordinate of the map where a new game will start. Value
Z The z coordinate of the map where a new game will start. Value

Initial Party Members

Name Explanation Type
Character The Character to add. Character
Rank The starting rank of the Character. Value
Equipment The Equipment to equip. Equipment

Initial Inventory

Name Explanation Type
Is Equipment Whether or not the item is a piece of Equipment. Toggle
Item The Equipment or item to add. Equipment or Item
Quantity The quantity to add. Value
Rank The rank of the piece of Equipment. Value

Equipment

Name Explanation Type
Equipment Slot The slot to equip. Equipment Slot
Equipment The equipment to equip. Equipment
Rank The starting rank of the Equipment. Value

Script

This is the New Game script, which is run each time the player starts a new game. This is a normal script and has access to the full suite of commands. For example, you might want the player to set a name, or alter game settings to their liking.