Battler is a data source that gets information about a battler.
| Name | Explanation | Type |
|---|---|---|
| Name | The name of the battler. | String |
| Reference Index | The reference index of the hero or enemey. | Number |
| Statistic Value at Index | The statistics value at index. | Number |
| Statistic Value by Formula Name | The statistics value at index. | Number |
| Statistic Formula Name at Index | The statistics formula name at index. | String |
| Statistic Count | The number of statistics tracked. | Number |
| Tag | The tags of the battler. | Tags |
| Position - X | The x coordinate of the battler. | Number |
| Position - Y | The y coordinate of the battler. | Number |
| Position - Z | The z coordinate of the battler. | Number |
| Counter - Floating Point | The counter of the battler. | Number |
| Counter - Integer | The counter of the battler, as an integer. | Number |
| Slot | The slot that the battler occupies in battle. | Number |
| Starting Position - X | The starting x coordinate of the battler. | Number |
| Starting Position - Y | The starting y coordinate of the battler. | Number |
| Starting Position - Z | The starting z coordinate of the battler. | Number |
| Scheduled Battle Actions - Count | The scheduled battle action count. | Number |
| Scheduled Battle Action Unique ID by Index | The scheduled battle action unique ID by index. | Unique ID |
| Tag Count | The tag count of the battler. | Number |
| Tag Key at Index | The tag key at the index of the battler. | String |
| Status Effect at Index | The status effect at the index of the battler. | Number |
| Status Effect Count | The number of status effects of the battler. | Number |
| Status Effect Array - Reference Index | The status effect of the battler. | Array |
| Name | Explanation | Type |
|---|---|---|
| Is Active | Whether or not the battler is currently in the battle. | Toggle |
| Is Capable of Acting | Whether or not the battler can act. | Toggle |
| Is Counter Active | Whether or not the battler can have their counter set. | Toggle |
| Is Enemy | Whether or not the battler is an enemy. | Toggle |
| Is Hero | Whether or not the battler is a hero. | Toggle |
| Is Schedulable | Whether or not the battler can perform actions. | Toggle |
| Is Targeted | Whether or not the battler is currently being targeted. | Toggle |