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RPG ARCHITECT

  • Welcome
  • Guides
    • Getting Started
    • FAQ
    • Reporting Bugs
    • Troubleshooting
    • Tutorials
  • Cookbook
    • Changing Tile Size
    • Sprite and Model Priority
    • 2D Cookbook
      • Layer Rendering
      • Pixel Perfect Rendering
    • 3D Cookbook
      • Modeling Best Practices
  • Editor
    • Database
    • Map Editor
      • Entity Reference
    • Switch Definitions
    • Variable Definitions
  • Reference
    • 3D Model
    • Action Sequence Element
    • Actor Reference
    • Animation Element
    • Annotation
    • Annotation Effect
    • Audio
    • Battle Condition
    • Collider
    • Condition
    • Context
    • Data Source
    • Direction
    • Easing Function
    • Entity
    • Filter
    • Font
    • Formulas
    • Image
    • Interaction
    • Light
    • Map
    • Music
    • Pagination Strategy
    • Physics Object Reference
    • Projection Element
    • Projection Element Modifier
    • Script
    • Sound Effect
    • Sprite Format
    • Sprite or Model
    • Statistic Categories
    • Statistics Table
    • Switch
    • Switch or Value
    • Tag Context Provider
    • Tags
    • Text Escape Codes
    • Tile Overlap Strategy
    • Tileset Format
    • Traits Table
    • Transition
    • Unique ID
    • User Interface Element
    • User Interface Element Effect
    • User Interface Type
    • Variable
    • Variable or Value
    • Video
  • Database
    • Characters
      • Characters
      • Classes
      • Character Animations
      • Portrait Expressions
      • Sprite Layers
    • Skills
      • Skills
      • Skill Types
    • Items
      • Configuration
      • Items
      • Equipment
      • Loot Tables
      • Equipment Slots
      • Item Types
    • Maps
      • Configuration
      • Tilesets
      • Tile Tags
      • Doodads
      • Entity Definitions
      • Vehicles
      • Weather
      • Projections
    • Data Entries
      • Data Entries
      • Data Entries Type
    • Statistics
      • Statistics
      • Elementals
      • Status Effects
    • Enemies
      • Enemies
      • Enemy Formations
    • User Interfaces
      • User Interfaces
      • Font Families
    • Battles
      • Configuration
      • Backgrounds
      • Action Sequences
      • Battle Poses
    • Animations
      • Animations
    • System
      • Video Configuration
      • Audio Configuration
      • General
      • Localizations
      • Title
      • New Game
      • Game Over
      • Virtual Keys
      • Controllers
      • Global Scripts
      • Functions
  • Commands
    • Data Manipulation
      • Change Switch
      • Change Variable
      • Array Operations
      • Save Value
      • Save Unique ID
      • Variable Manipulation
      • Evaluate Formula
      • Modify Tags
    • Save State Management
      • Load State
      • Save State
      • Delete State
    • Audio
      • Play Sound Effect
      • Play Music
      • Toggle Music
      • Stop Music
      • Play Background Effect
      • Stop Background Effect
      • Set Master Volume
    • Message
      • Display Static Message
      • Display Dialogue Options
      • Display All Messages
    • Inventory
      • Change Inventory
      • Clear Inventory
      • Clone Item
      • Destroy Item
      • Get Item Quantity
      • Use Inventory Item
      • Equip Hero
      • Unequip Hero
      • Change Money
    • Character
      • Change Statistic
      • Change Status Effect
      • Restore Character
      • Change Class
    • Skill
      • Change Skill
      • Use Skill
    • Party
      • Add Character
      • Remove Character
      • Change Party Member
      • Swap Party Member
      • Restore Party
    • Animations
      • Play Animation
      • Stop Animation
      • Add Annotations
      • Remove Annotations
      • Set Character Animation
      • Set Portrait Expression
      • Set Battle Pose
      • Rotate Object
      • Flash Screen
      • Shake Screen
      • Tint Screen
      • Show Screen
      • Hide Screen
    • Physics
      • Apply Velocity
      • Alter Physics Properties
    • Map
      • Teleport
      • Get Tile Information
      • Change Movement Type
      • Change Tileset Image
      • Adjust Map Layer
      • Adjust Camera
      • Set Camera Type
      • Set Camera Target
      • Add Weather
      • Change Weather
      • Delete Weather
      • Clear Weather
      • Adjust Lighting
    • Entity and Vehicle
      • Spawn Entity
      • Remove Entity
      • Move Entity
      • Change Character Model
      • Change Portrait Model
      • Change Battle Model
      • Jump
      • Access Local Entity Variable
      • Access Local Entity Switch
      • Save Entity Unique ID
      • Spawn Vehicle
      • Remove Vehicle
      • Cancel Vehicle Exit
    • Projection
      • Spawn Projection
      • Remove Projection
    • Battle
      • Start Battle
      • Change Battle Counter
      • Schedule Battle Command
      • Show Battle Command Targets
      • Clear Battle Command Targets
      • Alter Battle Command
      • End Battle
      • Change Battler Position
      • Change Battle Speed
      • Set Encounter Steps
    • Control Flow
      • Conditional (If/Then/Else)
      • Wait
      • Toggle Controls
      • Fixed Loop
      • Conditional Loop
      • Break
      • Exit Script
      • Code Block
      • Comment
    • Main Menu
      • Toggle Main Menu Lock
      • Open Main Menu
      • Change Main Menu
    • Picture
      • Show Picture
      • Change Picture
      • Hide Picture
      • Clear Pictures
    • Video
      • Play Video
      • Pause Video
      • Resume Video
      • Stop Video
      • Change Video
    • User Interface
      • Open Menu
      • Close Menu
      • Open Overlay
      • Push Focus
      • Pop Focus
      • Toggle User Interface Element Visibility
      • Get Selected Item Index
      • Set Selected Item Index
      • Close User Interface
      • Save Context Unique ID
      • Set User Interface Element Context
      • Refresh User Interface Element Context
    • System
      • Run Global Script
      • Call Function
      • Change Mouse
      • Change Graphics
      • Set Localization
      • Change Game Speed
      • Change Text Speed
      • Change Background Color
      • Run JSON Command
      • Launch URL
    • Shop
      • Open Shop
      • Adjust Shop Item Quantity
      • Buy Shop Item
      • Sell to Shop
    • Scene
      • Title
      • New Game
      • Reset Game
      • Game Over
      • Exit
  • Data Sources
    • Background Effect
    • Battle Action
    • Battle Command
    • Battle Manager
    • Battle Summary
    • Battler
    • Camera
    • Class
    • Data Entries
    • Data Management
    • Database - Character
    • Database - Equipment
    • Database - Items
    • Equipment
    • Equipment Slot
    • Game
    • Graphic and Video
    • Hero
    • Hero Battle Summary
    • Input
    • Inventory Slot
    • Item
    • Map
    • Music
    • Party
    • Physics Object
    • RPG Save State
    • Scene
    • Shop
    • Shop Category
    • Shop Item
    • Shop Item Cost
    • Shop Sell Item
    • Skill
    • User Interface
  • User Interfaces
  • Forum

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Skills

Skills

Skill Types