Light

Light

Light in RPG Architect is generally defined as an omni-directional (e.g. sphere) light that is emit from a point, unless it is otherwise specified to be a Directional Light. Omni-directional light does not create shadows.

Note: Directional Light is available in Maps and is used to influence the direction of a distant light source across the scene, generating shadows.

Name Explanation Type
Color The color of light emitted. Color
Is Flickering Whether or not the light flickers. Toggle
Flicker Duration The duration between flicker changes, in milliseconds. Number
Minimum Intensity The minimum intensity of the light. Number
Minimum Radius The minimum radius of the light, in tiles. Number
Maximum Intensity The maximum intensity of the light. Number
Maximum Radius The maximum radius of the light, in tiles. Number