Item

Item

Item is a data source that gets information about an item.

Properties

Properties

Name Explanation Type
Name The name of the item. String
Description The description of the item. String
Global Script Reference Index The reference index of the global script. Number
Item Type The item type of the item. Number
Random Maximum Uses The random maximum uses of the item. Number
Random Minimum Uses The random minimum uses of the item. Number
Skill Reference Index The reference index of the skill. Number
Sound Effect Name The sound ID of the item. String
Sound Effect Pan The sound pan of the item. Number
Sound Pitch The sound pitch of the item. Number
Sound Volume The sound volume of the item. Number
Traits Count The number of traits tracked. Number
Uses The uses of the item. Number
Use Scope The use scope of the item. Number
Database Reference Index The reference index inside the database. Number
Tag The tags of the item. Tags
Icon The icon of the item. Number
Tag Count The tag count of the item. Number
Tag Key at Index The tag key at the index of the item. String
Item Type Name The item type name of the item. String

Flags

Name Explanation Type
Is Instanced Whether or not the item is instanced. Toggle
Is Global Script? Whether or not the item is a global script. Toggle
Is Skill? Whether or not the item is a skill. Toggle
Is Useable Whether or not the item is useable. Toggle
Is Useable in Menu Whether or not the item is useable in menu. Toggle
Is Useable in Battle Whether or not the item is useable in battle. Toggle
Targets User Whether or not the item targets the user. Toggle
Targets Single Hero Whether or not the item targets a single hero. Toggle
Targets Random Hero Whether or not the item targets a random hero. Toggle
Targets Party Whether or not the item targets the entire party. Toggle
Targets Single Enemy Whether or not the item targets a single enemy. Toggle
Targets Random Enemy Whether or not the item targets a random enemy. Toggle
Targets All Enemies Whether or not the item targets all enemies. Toggle
Targets Everyone Whether or not the item targets everyone. Toggle
Targets Anyone Whether or not the item targets anyone. Toggle
Targets Random Whether or not the item targets a random hero or enemy. Toggle
Random, Targeting Party Whether or not the item would be considered a "random" that could include the party. Toggle
All, Targeting Party Whether or not the item would be considered targeting the entire party. Toggle
Is Random Component Whether or not the item has a random selection component. Toggle
Is All Component Whether or not the item has a select-all component. Toggle
Hero Component Whether or not the item has a hero component. Toggle
Enemy Component Whether or not the item has an enemy component. Toggle
Auto Target Whether or not the item handles targeting automatically. Toggle