An Absolute Movement element that represents an a part of the Action Sequence that moves along a set path.
| Name | Explanation | Type |
|---|---|---|
| Children | The child action sequence elements that are composited into the loop. | Action Sequence Element |
| Conditions | The conditions to verify before executing. | Battle Condition |
| Duration | The duration of the element, in milliseconds. | Number |
| Blocking | Whether or not the action sequence element is blocking the next element from being performed. | Toggle |
| Starting Time | The time to start the sequence element at, in milliseconds. | Number |