tower [#89]
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RPG ARCHITECT
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Title
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Audio
Play Sound Effect
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Set Master Volume
Message
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Inventory
Change Inventory
Clear Inventory
Clone Item
Destroy Item
Get Item Quantity
Use Inventory Item
Equip Hero
Unequip Hero
Change Money
Character
Change Statistic
Change Status Effect
Restore Character
Change Class
Skill
Change Skill
Use Skill
Party
Add Character
Remove Character
Change Party Member
Swap Party Member
Restore Party
Animations
Play Animation
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Add Annotations
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Set Character Animation
Set Portrait Expression
Set Battle Pose
Rotate Object
Flash Screen
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Physics
Apply Velocity
Alter Physics Properties
Map
Teleport
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Change Movement Type
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Adjust Map Layer
Adjust Camera
Set Camera Type
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Add Weather
Change Weather
Delete Weather
Clear Weather
Adjust Lighting
Entity and Vehicle
Spawn Entity
Remove Entity
Move Entity
Change Character Model
Change Portrait Model
Change Battle Model
Jump
Access Local Entity Variable
Access Local Entity Switch
Save Entity Unique ID
Spawn Vehicle
Remove Vehicle
Cancel Vehicle Exit
Projection
Spawn Projection
Remove Projection
Battle
Start Battle
Change Battle Counter
Schedule Battle Command
Show Battle Command Targets
Clear Battle Command Targets
Alter Battle Command
End Battle
Change Battler Position
Change Battle Speed
Set Encounter Steps
Control Flow
Conditional (If/Then/Else)
Wait
Toggle Controls
Fixed Loop
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Break
Exit Script
Code Block
Comment
Main Menu
Toggle Main Menu Lock
Open Main Menu
Change Main Menu
Picture
Show Picture
Change Picture
Hide Picture
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Video
Play Video
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Stop Video
Change Video
User Interface
Open Menu
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Push Focus
Pop Focus
Toggle User Interface Element Visibility
Get Selected Item Index
Set Selected Item Index
Close User Interface
Save Context Unique ID
Set User Interface Element Context
Refresh User Interface Element Context
System
Run Global Script
Call Function
Change Mouse
Change Graphics
Set Localization
Change Game Speed
Change Text Speed
Change Background Color
Run JSON Command
Launch URL
Shop
Open Shop
Adjust Shop Item Quantity
Buy Shop Item
Sell to Shop
Scene
Title
New Game
Reset Game
Game Over
Exit
Data Sources
Background Effect
Battle Action
Battle Command
Battle Manager
Battle Summary
Battler
Camera
Class
Data Entries
Data Management
Database - Character
Database - Equipment
Database - Items
Equipment
Equipment Slot
Game
Game Statistics
Graphic and Video
Hero
Hero Battle Summary
Input
Inventory Slot
Item
Map
Music
Party
Physics Object
Projection
RPG Save State
Scene
Shop
Shop Category
Shop Item
Shop Item Cost
Shop Sell Item
Skill
User Interface
Animations
Elements
Effect Frame
Graphic Frame
Particle Emitter
Shake
Sound Effect
Target Effect
Particle Effects
User Interfaces
Effects
Elements
Compass List
Folder
Gauge
List
Pane
Picture
Slider
Templated List
Text
Types
Dialogue
Menu
Message Box
Overlay
Text Entry
Shop
Contexts
Transitions
Battles
Action Sequences
Elements
Absolute Movement
Animation
Battle Log
Battle Pose
Clear Battle Log
Color Flash
Color Mask
Conditional
Loop
Relative Movement
Relative Offset Movement
Result
Result Modifier
Sound Effect
Switch
Variable
Virtual Key
Visibility
Wait
Result
Conditions
Programs
Add Enemy
Alter Statistic
Alter Status Effect
Battle Log
Battle Table
Clear Battle Log
Do Nothing
Global Switch
Global Variable
Replace Enemy
Set Battle Pose
Use Skill
Wait
Rewards
Forum
Clear History
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