
Projections are interactable physical/spatial elements in maps and scenes. They can be used to represent sword swipes, hitting objects, explosions, bullets, trigger entity scripts, and more.
| Name | Explanation | Type |
|---|---|---|
| Name | The name of the Projection. | String |
Projections are composed of Projection Elements. These all execute simultaneously and can be modified with Projection Element Modifier to control how they are modified in space over time.