Game Over

Game Over

Game over is the screen that is shown upon failure or when a game ends. The game over screen is set up as a User Interface, allowing customization.

The Game Over properties also handle what happens when the game ends. You can choose to reset the game data, allowing for roguelike-style gameplay.

To skip a Game over screen completely, select 'Skip to Title', which will bring the player back to the Title Screen.

Best Practice: Define any background and visual elements in a User Interface that is assigned to the Menu property. This allows you to set the options for the player when the game ends.

Properties

System

Name Explanation Type
Menu The user interface to use for the scene. Note: The user interface should be of type Menu. User Interface
Background Music The background music to play. Music
Background Color The background color of the scene. Color
Skip Game Over Whether or not to skip the scene and go directly to the title screen. Toggle
Reset Game Data Whether or not to completely reset the game and data. Note: This will cause the game to act as if it had just been started from launch, including resetting running time. This is intended for roguelikes. Toggle

Transitions

Name Explanation Type
Enter Transition The transition to use when entering the scene. Transition
Exit Transition The transition to use when exiting the scene. Transition