
Equipment Slots are definitions for attaching pieces of Equipment to Characters.
Example: Typical examples an Equipment Slot might be locations such as "Weapon" or "Right Hand," along with "Armor," "Helmet," and so forth. A Slot can be called whatever you wish.
| Name | Explanation | Type |
|---|---|---|
| Name | The name of the Equipment Slot. | String |
| Name | Explanation | Type |
|---|---|---|
| Cannot Be Empty | Whether or not to prevent the Equipment Slot from becoming empty. | Toggle |
| Icon | The icon of the Equipment Slot. | Icon |
| Grouping Category | Equipment Slots with the same grouping category can accept other categories with the same grouping category. | String |
Example: If a user creates two equipment slots Left Ring and Right Ring, each with the grouping category ring, both slots can take equipment for either Left Ring or Right Ring.