Rewards

Battle Rewards

Battle Rewards are given at the end of a battle, when a Status Effect is applied to an enemy (usually a "KO" type). They are toggled on by Grant Rewards and can be prevented by toggling Prevent Rewards.


Battle Rewards


Equipment

Equipment represents an equipment reward.

Properties

System

Name Explanation Type
Equipment The equipment to award. Equipment
Is Instanced Whether or not the equipment is instanced. Toggle
Quantity The quantity to add. Number
Rank The rank of the equipment. Number

Global Switch

Global Switch represents a global switch operation reward.

Properties

System

Name Explanation Type
Switch The switch to update. Switch
Random Whether or not to assign a random value. Toggle
Value The value to assign to the switch. Toggle

Global Variable

Global Variable represents a global variable operation reward.

Properties

System

Name Explanation Type
Variable The variable to update. Variable
Operation The operation to perform on the variable. Operator
Random Whether or not to assign a random value. Toggle
Random End The end of the random value to assign to the variable. Number
Random Start The start of the random value to assign to the variable. Number
Value The value to assign to the variable. String

Item

Item represents an item reward.

Properties

System

Name Explanation Type
Item The item to award. Item
Is Instanced Whether or not the items are instanced. Toggle
Quantity The quantity to add. Number

Loot Table

Loot Table represents a loot table reward.

Properties

System

Name Explanation Type
Evaluation Method The chance evaluation method for rewards. Evaluation Method
Loot Table The loot table to utilize. Loot Table
Maximum Attempts The maximum number of attempts to occur on the table. Variable or Value
Minimum Attempts The minimum number of attempts to occur on the table. Variable or Value

Money

Money represents a money reward.

Properties

System

Name Explanation Type
Amount The amount to reward, if not random. Number
Is Random Whether or not the amount is random. Toggle
Maximum Amount The maximum amount to reward, if random. Number
Minimum Amount The minimum amount to reward, if random. Number

Statistic

Statistic represents a statistic reward.

Properties

System

Name Explanation Type
Formula The amount to reward, expressed as a formula, if not random. Formula
Formula Name The formula name of the statistic to adjust. Statistic
Include Active Members Whether or not to include active party members in the rewards. Toggle
Include Inactive Members Whether or not to include inactive party members in the rewards. Toggle
Is Random Whether or not the amount is random. Toggle
Maximum Amount The maximum amount to reward, if random. Number
Minimum Amount The minimum amount to reward, if random. Number