Annotation

Annotations

Annotations are (generally) 2D visuals that display on top of Actors.

Note: Annotations render above the scene being drawn, but before the user interface layer.

Note: These are usually used when making quest markers or way-points.


Annotations


Rectangle

Rectangle renders a colored rectangle based on a width and height.

Properties

System

Name Explanation Type
Height The height of the rectangle. Number
Width The width of the rectangle. Number
Color The color of the annotation, if applicable. Color
Effects The effects in the annotation. Annotation Effect
Is Recycling Whether or not the annotation recycles and continues to run. Toggle
Offset The offset of the annotation, in world space. Vector
Pixel Offset The offset of the annotation, in pixels or screen space. Point

Sprite

Sprite renders a sprite or image with a provided width and height.

Note: This annotation is commonly used to display quest markers, way-points, and so forth.

Properties

System

Name Explanation Type
Height The custom height of the annotation. Number
Is Sprite Cycling Whether or not the sprite cycles from its last frame. Toggle
Sprite The sprite associated with the annotation. Sprite or Model
Stretch To Dimensions Whether or not to stretch to the and . Toggle
Width The custom width of the annotation. Number
Color The color of the annotation, if applicable. Color
Effects The effects in the annotation. Annotation Effect
Is Recycling Whether or not the annotation recycles and continues to run. Toggle
Offset The offset of the annotation, in world space. Vector
Pixel Offset The offset of the annotation, in pixels or screen space. Point

Text

Text renders text with the provided font.

Note: This annotation is commonly used to display names above NPCs.

Properties

System

Name Explanation Type
Font The font associated with the annotation. Font
Text The text associated with the annotation. String
Color The color of the annotation, if applicable. Color
Effects The effects in the annotation. Annotation Effect
Is Recycling Whether or not the annotation recycles and continues to run. Toggle
Offset The offset of the annotation, in world space. Vector
Pixel Offset The offset of the annotation, in pixels or screen space. Point