Localizations

Localizations

Localizations are used to control different text outputs for different languages.

Disclaimer: Localizations work based on index or number, not text. If your first Localization is "English" and second is "Spanish," switching them will effectively make all of your "English" text in various parts of the engine "Spanish."

Localizations are set for each individual piece of text for User Interfaces, Menus, Characters, and so on.

Properties

System

Name Explanation Type
Name The name of the controller. String