Wait represents an element that pauses the execution of further elements of an Action Sequence for the specified duration in milliseconds, so that other elements of an Action Sequence can complete during that time.
Note For example, waiting for an animation to play, or extending out the time an Action Sequence takes (e.g a 'jump' command.).
| Name | Explanation | Type |
|---|---|---|
| Duration | The duration of the element, in milliseconds. | Number |
| Blocking | Whether or not the action sequence element is blocking the next element from being performed. | Toggle |
| Starting Time | The time to start the sequence element at, in milliseconds. | Number |