Virtual Key represents an element that handles a virtual key interaction during an Action Sequence.
Note: This element can be used for quick time events during a Battle, such as having a player hit a Virtual Key to modify the result of a battle action that took place during an Action Sequence.
| Name | Explanation | Type |
|---|---|---|
| Duration | The duration of the element, in milliseconds. | Number |
| Key Hold | Whether or not a key hold is the expected interaction. | Toggle |
| Key Press | Whether or not a key press is the expected interaction. | Toggle |
| Key Tap | Whether or not a repeated key press (key tap) is the expected interaction. | Toggle |
| Switch Result | The switch result, if valid. | Switch |
| Variable Result | The variable result, if valid. | Variable |
| Virtual Key | The virtual key to watch for. | Virtual Key |
| Blocking | Whether or not the action sequence element is blocking the next element from being performed. | Toggle |
| Starting Time | The time to start the sequence element at, in milliseconds. | Number |