Projection Elements make up the body of a Projection and how that Projection interact or visualize in a game scene.
Entity spawns an Entity as part of a Projection.
Note: The spawned Entity Definition has a special internal link that allows it to be picked up by the Projection Interaction.
| Name | Explanation | Type |
|---|---|---|
| Entity Definition | The entity definition to spawn. | Entity Definition |
| Is Rotational Alignment Enabled | Whether or not to leverage the rotation as a rotational alignment. | Toggle |
| Duration | The duration of the element, in milliseconds. | Number |
| Ignore Source | Whether or not the source should be ignored on handling. | Toggle |
| Is Player Collidable | Whether or not the element can hit the player. | Toggle |
| Modifiers | The modifiers in an element. | Projection Element Modifier |
Line creates a line or ray as part of a Projection.
| Name | Explanation | Type |
|---|---|---|
| Distance | The distance of the line. | Number |
| Duration | The duration of the element, in milliseconds. | Number |
| Ignore Source | Whether or not the source should be ignored on handling. | Toggle |
| Is Player Collidable | Whether or not the element can hit the player. | Toggle |
| Modifiers | The modifiers in an element. | Projection Element Modifier |
Sphere creates a spherical body as part of a Projection.
| Name | Explanation | Type |
|---|---|---|
| Diameter | The diameter of the sphere. | Number |
| Duration | The duration of the element, in milliseconds. | Number |
| Ignore Source | Whether or not the source should be ignored on handling. | Toggle |
| Is Player Collidable | Whether or not the element can hit the player. | Toggle |
| Modifiers | The modifiers in an element. | Projection Element Modifier |
Volume creates a rectangular volume as part of a Projection.
| Name | Explanation | Type |
|---|---|---|
| Depth | The depth of the volume; also the Z-axis; | Number |
| Height | The height of the volume; also the Y-axis. | Number |
| Width | The width of the volume; also the X-axis. | Number |
| Duration | The duration of the element, in milliseconds. | Number |
| Ignore Source | Whether or not the source should be ignored on handling. | Toggle |
| Is Player Collidable | Whether or not the element can hit the player. | Toggle |
| Modifiers | The modifiers in an element. | Projection Element Modifier |