Projection Element

Projection Elements

Projection Elements make up the body of a Projection and how that Projection interact or visualize in a game scene.


Projection Elements


Entity

Entity spawns an Entity as part of a Projection.

Note: The spawned Entity Definition has a special internal link that allows it to be picked up by the Projection Interaction.

Properties

System

Name Explanation Type
Entity Definition The entity definition to spawn. Entity Definition
Is Rotational Alignment Enabled Whether or not to leverage the rotation as a rotational alignment. Toggle
Duration The duration of the element, in milliseconds. Number
Ignore Source Whether or not the source should be ignored on handling. Toggle
Is Player Collidable Whether or not the element can hit the player. Toggle
Modifiers The modifiers in an element. Projection Element Modifier

Line

Line creates a line or ray as part of a Projection.

Properties

System

Name Explanation Type
Distance The distance of the line. Number
Duration The duration of the element, in milliseconds. Number
Ignore Source Whether or not the source should be ignored on handling. Toggle
Is Player Collidable Whether or not the element can hit the player. Toggle
Modifiers The modifiers in an element. Projection Element Modifier

Sphere

Sphere creates a spherical body as part of a Projection.

Properties

System

Name Explanation Type
Diameter The diameter of the sphere. Number
Duration The duration of the element, in milliseconds. Number
Ignore Source Whether or not the source should be ignored on handling. Toggle
Is Player Collidable Whether or not the element can hit the player. Toggle
Modifiers The modifiers in an element. Projection Element Modifier

Volume

Volume creates a rectangular volume as part of a Projection.

Properties

System

Name Explanation Type
Depth The depth of the volume; also the Z-axis; Number
Height The height of the volume; also the Y-axis. Number
Width The width of the volume; also the X-axis. Number
Duration The duration of the element, in milliseconds. Number
Ignore Source Whether or not the source should be ignored on handling. Toggle
Is Player Collidable Whether or not the element can hit the player. Toggle
Modifiers The modifiers in an element. Projection Element Modifier