Title

Title

This defines the Title Screen for your game. Title Screens are User Interfaces in RPG Architect, which allows for complete customizability.

Best Practice: Define any background and visual elements in a User Interface that is defines as a Menu.

Properties

System

Name Explanation Type
Menu The User Interface to use for the scene. Note: The User Interface should be of type Menu. User Interface
Loading Screen The User Interface to use for the loading screen for the scene. User Interface
Background Color The background color of the scene. Color
Background Music The background music to play. Music
Skip Title Whether or not to skip the scene and proceed immediately to starting a new game. Toggle

Transitions

Name Explanation Type
Enter Transition The transition for entering the scene. Transition
Exit Transition The transition for exiting the scene. Transition