Alter Minimap
Alter Minimap¶
Shows or hides areas of the current map's minimap fog of war, such as revealing the entire map once the party has found every key point.
Note: Only affects maps with Fog of War enabled; the change is saved with the game.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| All Levels | Whether every level of the minimap is affected, rather than a single level. | Toggle |
| Area | The area of the level to show or hide: the entire level, every tile of a region, or every tile within a radius of a point. | |
| Hide | Whether the area is covered by fog again rather than revealed. | Toggle |
| Level | The index of the minimap level to affect, when not affecting all levels. | Variable or Value |
| Radius | The radius, in tiles, of the affected circle. | Variable or Value |
| Region | The region whose tiles are affected. | Variable or Value |
| X | The x-coordinate, in tiles, of the center of the affected circle. | Variable or Value |
| Z | The z-coordinate, in tiles, of the center of the affected circle. | Variable or Value |
Minimap Area¶
| Name | Explanation |
|---|---|
| Entire Level | Affects every tile of the level. |
| Region | Affects every tile with the given region. |
| Radius | Affects every tile within a radius of a point. |
Examples¶
Reveal the Entire Map¶
This removes the fog of war from every level of the current map's minimap, such as after the party has found every key point.
{"Data":{"Area":0,"IsAllLevels":1,"IsHidden":0,"Level":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Radius":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"3","VariableIndex":0,"Metadata":null},"Region":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"1","VariableIndex":0,"Metadata":null},"X":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Z":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.UserInterfaces.AlterMinimapCommand"}
Hide the Entire Map¶
This covers every level of the current map's minimap with fog of war again.
{"Data":{"Area":0,"IsAllLevels":1,"IsHidden":1,"Level":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Radius":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"3","VariableIndex":0,"Metadata":null},"Region":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"1","VariableIndex":0,"Metadata":null},"X":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Z":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.UserInterfaces.AlterMinimapCommand"}
Reveal a Single Level¶
This removes the fog of war from level 1 of the current map's minimap only.
{"Data":{"Area":0,"IsAllLevels":0,"IsHidden":0,"Level":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"1","VariableIndex":0,"Metadata":null},"Radius":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"3","VariableIndex":0,"Metadata":null},"Region":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"1","VariableIndex":0,"Metadata":null},"X":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Z":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.UserInterfaces.AlterMinimapCommand"}
Reveal a Region¶
This reveals every tile of region 4 on every level of the current map's minimap.
{"Data":{"Area":1,"IsAllLevels":1,"IsHidden":0,"Level":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Radius":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"3","VariableIndex":0,"Metadata":null},"Region":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"4","VariableIndex":0,"Metadata":null},"X":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Z":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.UserInterfaces.AlterMinimapCommand"}
Reveal a Radius Around a Point¶
This reveals a circle of radius 5 tiles on level 0, centered on the tile whose X and Z are stored in variables 1 and 2.
{"Data":{"Area":2,"IsAllLevels":0,"IsHidden":0,"Level":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"Radius":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"5","VariableIndex":0,"Metadata":null},"Region":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"1","VariableIndex":0,"Metadata":null},"X":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":1,"Metadata":null},"Z":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":2,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.UserInterfaces.AlterMinimapCommand"}