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Minimap

Minimap

Minimap types render the current map's minimap into a designated element, allowing frames and text to be composed around it.

Note: Functions like an overlay; assign a Picture element as the minimap and add other elements around it.

Properties

System

Name Explanation Type
Always Center Player Keeps the player centered in follow mode so the map slides beneath them at the edges, instead of the map stopping and the marker drifting toward the edge.
Framing Mode How the minimap image is framed: fit the whole map, or follow the player with a zoomed crop.
Mask Image An image whose alpha clips the minimap into a shape, such as a circle. Opaque areas keep the minimap and transparent areas are cut away to reveal what is behind it. Image
Mask Rotates With Map Rotates the mask together with the map when following the camera. Enable it for a symmetrical mask such as a circle; disable it to keep an asymmetric mask like a star upright while the map turns beneath it.
Minimap Element The element whose control is replaced with the rendered minimap. User Interface Element
Rotate With Player Rotates the minimap to follow the camera so the view direction points up. Applies to 3D maps only; 2D maps stay flat with north up.
Zoom The zoom factor applied when following the player. Higher values show a smaller, more zoomed-in area. Number

Minimap Framing Mode

Name Explanation
Fit Whole Fits the entire minimap image into the element.
Follow Player Shows a cropped, zoomed region of the minimap centered on the player.