Game Over
Game Over¶
Game Over defines what happens when the party is defeated and the game ends. It controls the background visuals and music played on the game over screen, the transition effects used to enter and leave it, and the scripts that run as the player loses and the title is brought back up.
The settings here are the project-wide defaults applied to every game over event. Most projects configure these once to set the tone of failure and decide where the player is sent next — back to the title, to a continue menu, or into a custom flow.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Background Color | The background color of the scene. | Color |
| Background Music | The background music to play. | Music |
| Enter Transition | The scene transition played when entering. | Scene Transition |
| Exit Transition | The scene transition played when exiting. | Scene Transition |
| Graphics Post Processors | The post-processing effects applied to the scene. | Graphics Post Processor |
| Menu | The user interface to use for the scene. | User Interface |
| Reset Game Data | Whether to immediately reset all game data when the game over scene loads. | Toggle |
| Skip Game Over | Whether to skip the game over scene and go directly to the title screen. | Toggle |