Skill Types
Skill Types¶
Skill Types are the categories that organize skills into groups for battle menus, character access, and visibility rules. Every skill belongs to exactly one type, and a character can only use skills whose type appears in its allowed Skill Types list — making types the primary tool for restricting which abilities each character has access to.
Skill Types can also be nested into a parent type, which is how the battle menu builds hierarchies like "Magic → Fire / Ice / Lightning" or "Special → Limit Breaks / Combos". Each type can be configured to hide its skills when the user lacks the type entirely, hide individual skills when they cannot be used, and group its skills under a sub-category in the battle command menu.

Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Name | The name of the skill type. | String |
Appearance¶
| Name | Explanation | Type |
|---|---|---|
| Description | The description of the skill type. | String |
| Hide When Skill Type Missing | When enabled, the entire skill type is hidden from the battle menu if the user does not have the type in its allowed Skill Types list. | Toggle |
| Hide When Unusable | When enabled, skills of this type are hidden from the menu when they cannot currently be used, instead of being shown grayed out. | Toggle |
| Icon | The icon associated with the skill type. | Icon |
| Parent Skill Type | The parent skill type this type nests under in the battle menu. | Skill Type |
| Use Skill Grouping | When enabled, skills of this type are presented as a sub-category in the battle menu. | Toggle |