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Skill Types

Skill Types

Skill Types are the categories that organize skills into groups for battle menus, character access, and visibility rules. Every skill belongs to exactly one type, and a character can only use skills whose type appears in its allowed Skill Types list — making types the primary tool for restricting which abilities each character has access to.

Skill Types can also be nested into a parent type, which is how the battle menu builds hierarchies like "Magic → Fire / Ice / Lightning" or "Special → Limit Breaks / Combos". Each type can be configured to hide its skills when the user lacks the type entirely, hide individual skills when they cannot be used, and group its skills under a sub-category in the battle command menu.

![Skills.SkillTypes](Skills.SkillTypes.png)

Properties

System

Name Explanation Type
Name The name of the skill type. String

Appearance

Name Explanation Type
Description The description of the skill type. String
Hide When Skill Type Missing When enabled, the entire skill type is hidden from the battle menu if the user does not have the type in its allowed Skill Types list. Toggle
Hide When Unusable When enabled, skills of this type are hidden from the menu when they cannot currently be used, instead of being shown grayed out. Toggle
Icon The icon associated with the skill type. Icon
Parent Skill Type The parent skill type this type nests under in the battle menu. Skill Type
Use Skill Grouping When enabled, skills of this type are presented as a sub-category in the battle menu. Toggle