Start Battle
Start Battle¶
Initiates a battle with the specified enemy formation and battle backdrop.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Battle Backdrop | The battle backdrop to use for the battle scene. | Variable or Value |
| Enemy Formation | The enemy formation to use for the battle. | Variable or Value |
| Enemy Formation Seed | The seed value to use for enemy formation randomization. Only used when Use Enemy Formation Seed is enabled. | Variable or Value |
| Enemy Formation Seed Result | The variable to store the resulting enemy formation seed in. Only used when Store Results is enabled. | Variable or Value |
| Store Results | When enabled, the resulting enemy formation seed will be saved to the specified variable. | Toggle |
| Use Enemy Formation Seed | When enabled, a specific seed value will be used for enemy formation randomization instead of a random seed. | Toggle |
Examples¶
Start a Battle with Backdrop 0 and Formation 0¶
This starts a battle using battle backdrop 0 and enemy formation 0.
{"Data":{"BattleBackdropIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"EnemyFormationIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"EnemyFormationSeed":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"EnemyFormationSeedResult":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":-1,"Metadata":null},"StoreResults":false,"UseEnemyFormationSeed":false,"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Battle.StartBattleCommand"}
Start a Battle with a Specific Seed Value¶
This starts a battle using backdrop 1 and formation 2, with a specific seed for enemy formation randomization.
{"Data":{"BattleBackdropIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"1","VariableIndex":0,"Metadata":null},"EnemyFormationIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"2","VariableIndex":0,"Metadata":null},"EnemyFormationSeed":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"42","VariableIndex":0,"Metadata":null},"EnemyFormationSeedResult":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":-1,"Metadata":null},"StoreResults":false,"UseEnemyFormationSeed":true,"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Battle.StartBattleCommand"}
Start a Battle and Store the Resulting Seed¶
This starts a battle and stores the resulting enemy formation seed in Global Variable 0 for later use.
{"Data":{"BattleBackdropIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"EnemyFormationIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"1","VariableIndex":0,"Metadata":null},"EnemyFormationSeed":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":1,"Metadata":null},"EnemyFormationSeedResult":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":0,"Metadata":null},"StoreResults":true,"UseEnemyFormationSeed":true,"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Battle.StartBattleCommand"}