Change Movement Type
Change Movement Type¶
Switches the map engine between pixel-based and tile-based movement modes.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Pixel-Based Movement | Whether the movement is conducted via pixels, allowing smooth sub-tile positioning. | Toggle |
| Reset to Default | Whether to reset the movement type to the default configured in the database. | Toggle |
Examples¶
Switch to Pixel-Based Movement¶
This switches the map engine to pixel-based movement, allowing smooth sub-tile positioning.
Switch to Tile-Based Movement¶
This switches the map engine to tile-based movement, snapping to tile grid positions.
Reset Movement Type to Default¶
This resets the movement type to the default configured in the database.