Set Battle Pose
Set Battle Pose¶
Changes the active battle pose on a battler during combat.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Character Animation | The index of the battle pose to set from the database. | Variable or Value |
| Reset Animation | Whether to reset the battle pose back to the default. | Toggle |
| Target | The battler to set the battle pose on. | Actor Reference |
Examples¶
Set Battle Pose on a Battler¶
Sets battle pose 3 from the database on entity 0 during combat.
{"Data":{"CharacterModelAnimationIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"3","VariableIndex":0,"Metadata":null},"IsReset":false,"Target":{"IsSelf":false,"IsPartyMember":false,"IsEntity":true,"IsUniqueID":false,"Identifier":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null}},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Animation.SetBattlePoseCommand"}
Reset Battle Pose on a Battler¶
Resets the battle pose back to the default on entity 0.
{"Data":{"CharacterModelAnimationIndex":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"IsReset":true,"Target":{"IsSelf":false,"IsPartyMember":false,"IsEntity":true,"IsUniqueID":false,"Identifier":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null}},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Animation.SetBattlePoseCommand"}