Restore Character
Restore Character¶
Resets a character's statistics to their maximum values and removes all status effects.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Restore Statistics | When enabled, all statistics are restored to their maximum values. | Switch or Value |
| Restore Status Effects | When enabled, all status effects are removed from the character. | Switch or Value |
| Target | The character to apply the operation to. | Character |
Examples¶
Fully Restore Party Member 0¶
This restores the first active party member's statistics to maximum and removes all status effects.
{"Data":{"IncludeStatistics":true,"IncludeStatus":true,"Target":{"Identifier":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"IsInstanceIndex":true,"IsReferenceIndex":false,"IsUniqueID":false,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Character.RestoreCharacterCommand"}
Restore Only Statistics for Hero 0¶
This restores the statistics of database hero 0 to their maximum values without removing status effects.
{"Data":{"IncludeStatistics":true,"IncludeStatus":false,"Target":{"Identifier":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"IsInstanceIndex":false,"IsReferenceIndex":true,"IsUniqueID":false,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Character.RestoreCharacterCommand"}
Remove Only Status Effects from Party Member 0¶
This removes all status effects from the first active party member without restoring statistics.
{"Data":{"IncludeStatistics":false,"IncludeStatus":true,"Target":{"Identifier":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"0","VariableIndex":0,"Metadata":null},"IsInstanceIndex":true,"IsReferenceIndex":false,"IsUniqueID":false,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Character.RestoreCharacterCommand"}