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Change Name

Change Name

Renames an object identified by its Unique ID, targeting heroes, battlers, skills, or inventory items.

Properties

System

Name Explanation Type
Name The new name to assign to the target object. Variable or Value
Target Unique ID The unique identifier of the object to rename. This can be a hero, battler, skill, or inventory item. Variable or Value

Examples

Rename Object to a Fixed Name Using Unique ID from Global Variable 0

This renames the object identified by the Unique ID stored in Global Variable 0 to "Hero Name".

change_name($gv[0], "Hero Name");
{"Data":{"TargetName":{"IsGlobalVariable":false,"IsLocalVariable":false,"IsValue":true,"Value":"Hero Name","VariableIndex":0,"Metadata":null},"TargetUniqueID":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":0,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Data.ChangeNameCommand"}

Rename Object Using Variables for Both Unique ID and Name

This renames the object identified by the Unique ID stored in Global Variable 0 to the name stored in Global Variable 1.

change_name($gv[0], $gv[1]);
{"Data":{"TargetName":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":1,"Metadata":null},"TargetUniqueID":{"IsGlobalVariable":true,"IsLocalVariable":false,"IsValue":false,"Value":"","VariableIndex":0,"Metadata":null},"Metadata":null},"TypeName":"MAR.Game.RPGCore.Models.Scripts.Commands.Data.ChangeNameCommand"}