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Variable

Variable

Variables store data as integers, floating point numbers, or strings. They are the primary data storage mechanism for game logic and can also hold Arrays.

Note: Variables exist in two scopes: Global variables persist throughout the entire game, while Local variables belong to individual entities and are independent per instance. See Local and Global Data for details.

Properties

System

Name Explanation Type
Value The stored value. Automatically detected as integer, floating point, or string based on format. String