Variable
Variable¶
Variables store data as integers, floating point numbers, or strings. They are the primary data storage mechanism for game logic and can also hold Arrays.
Note: Variables exist in two scopes: Global variables persist throughout the entire game, while Local variables belong to individual entities and are independent per instance. See Local and Global Data for details.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Value | The stored value. Automatically detected as integer, floating point, or string based on format. | String |