Tag Context Provider
Tag Context Provider¶
Tag Context Providers supply Tags to User Interfaces at runtime. They read data from game objects and expose it as key-value tag pairs that User Interface Elements can display using templated values.
Each provider type specializes in a specific data source:
Provider Types¶
| Name | Explanation |
|---|---|
| Battler | Provides tags from a battler in combat, such as name, statistics, status effects, and battle state. |
| Item | Provides tags from an item or equipment instance, such as name, quantity, type, and custom tags. |
| Party | Provides tags from a hero in the party, such as name, class, statistics, and equipment. |
| Save State | Provides tags from a saved game state, such as save date, playtime, party members, and location. |
| Skill Slot | Provides tags from a skill in a hero's skill list, such as name, type, and rank. |