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Tag Context Provider

Tag Context Provider

Tag Context Providers supply Tags to User Interfaces at runtime. They read data from game objects and expose it as key-value tag pairs that User Interface Elements can display using templated values.

Each provider type specializes in a specific data source:

Provider Types

Name Explanation
Battler Provides tags from a battler in combat, such as name, statistics, status effects, and battle state.
Item Provides tags from an item or equipment instance, such as name, quantity, type, and custom tags.
Party Provides tags from a hero in the party, such as name, class, statistics, and equipment.
Save State Provides tags from a saved game state, such as save date, playtime, party members, and location.
Skill Slot Provides tags from a skill in a hero's skill list, such as name, type, and rank.