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Projection Element Modifiers

Projection Element Modifiers

Projection Elements Modifiers alter how a Projection Element interacts with the world.


Projection Element Modifiers


Origin Alignment

Origin Alignment modifiers offset the projection away from its source in the direction the source is facing.

Properties

System

Name Explanation Type
Distance The fixed distance from the source's origin, in world-space units. Ignored when Use Bounding Box is enabled. Number
Duration The duration of the modifier in milliseconds. When empty, the modifier runs for the element's full duration. Number
Offset The delay before the modifier begins, in milliseconds from the element's start. Number
Origin Overlap The percentage of overlap with the source, from 0 (full distance away) to 100 (centered on the source). Number
Use Bounding Box Whether to derive the offset distance from the source's bounding box dimensions instead of the fixed Distance value. Toggle

Rotation

Rotation modifiers apply a fixed angular offset to the projection each frame. Supports variable-driven values.

Properties

System

Name Explanation Type
Duration The duration of the modifier in milliseconds. When empty, the modifier runs for the element's full duration. Number
Offset The delay before the modifier begins, in milliseconds from the element's start. Number
Pitch (X Rotation) The amount in degrees to spin around the x axis. Variable or Value
Roll (Z Rotation) The amount in degrees to spin around the z axis. Variable or Value
Yaw (Y Rotation) The amount in degrees to spin around the y axis. Variable or Value

Rotational Velocity

Rotational Velocity modifiers spin the projection continuously around one or more axes at a given speed.

Properties

System

Name Explanation Type
Duration The duration of the modifier in milliseconds. When empty, the modifier runs for the element's full duration. Number
Offset The delay before the modifier begins, in milliseconds from the element's start. Number
Velocity The rotational velocity in degrees per second for each axis. Vector

Scale

Scale modifiers multiply the size of the projection along each axis each frame.

Properties

System

Name Explanation Type
Duration The duration of the modifier in milliseconds. When empty, the modifier runs for the element's full duration. Number
Offset The delay before the modifier begins, in milliseconds from the element's start. Number
Scale The scale multiplier for each axis. A value of 1 is the original size. Vector

Translation

Translation modifiers apply a fixed positional offset to the projection each frame.

Properties

System

Name Explanation Type
Duration The duration of the modifier in milliseconds. When empty, the modifier runs for the element's full duration. Number
Offset The delay before the modifier begins, in milliseconds from the element's start. Number
Translation The positional offset to apply, in world-space units. Vector

Velocity

Velocity modifiers move the projection continuously in a direction at a given speed each frame.

Properties

System

Name Explanation Type
Duration The duration of the modifier in milliseconds. When empty, the modifier runs for the element's full duration. Number
Offset The delay before the modifier begins, in milliseconds from the element's start. Number
Velocity The velocity vector in world-space units per second. Vector