Music
Music¶
RPG Architect supports many Audio Formats.
Music is largely different than Sound Effects, in that generally only one can be played at a time. Additional background effects can be played with the Play Background Effect command, which operate the same as music.
Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Audio Pan | The pan of the audio across stereo speakers. | Number |
| Audio Pitch | The pitch adjustment of the audio. | Number |
| Fade-In (milliseconds) | The amount of time to fade-in in milliseconds. | Number |
| Loop Length (milliseconds) | The length of time for the loop in milliseconds. | Number |
| Loop Start (milliseconds) | The time to start the loop at in milliseconds. | Number |
| Looping | Whether or not to loop the audio. | Toggle |