Context
Context¶
Contexts provide data to User Interfaces at runtime. When a user interface is opened, it can receive a context that supplies the data it displays — such as an inventory list, party members, or shop items.
Contexts work together with Filters to narrow down what data is shown. For example, an inventory menu might receive a context containing all items, then filter by item type to show only consumables.
See User Interface Contexts for the available context types.