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Context

Context

Contexts provide data to User Interfaces at runtime. When a user interface is opened, it can receive a context that supplies the data it displays — such as an inventory list, party members, or shop items.

Contexts work together with Filters to narrow down what data is shown. For example, an inventory menu might receive a context containing all items, then filter by item type to show only consumables.

See User Interface Contexts for the available context types.