Action Sequences
Action Sequences¶
Action Sequences define the visual choreography of battle actions, controlling animations, movements, and effects during combat.

Properties¶
System¶
| Name | Explanation | Type |
|---|---|---|
| Acting Sequence | The sequence of elements played when the battle action executes. Controls what the battler visually does during the action. | Action Sequence Element |
| Activation Sequence | The sequence of elements played immediately when the battle action is queued, before the acting sequence begins. | Action Sequence Element |
| Name | The name of the action sequence. Used to identify it in the editor and database. | String |