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Doodads

Doodads

Doodads are reusable decorative or interactive objects that can be placed on maps.

Maps.Doodads

Properties

System

Name Explanation Type
Category The category of organization for the doodad. String
Collider The settings for the dimensions of the doodad collider. Values are measured in tiles. Collider
Collider Points The relative X, Y, Z coordinates of the doodad for collision purposes. Vector
Light The light that the doodad emits. Light
Name The name of the doodad. String
Rotation The rotation to apply to the doodad. Vector
Translation The translation to apply to the doodad. Vector

Appearance

Name Explanation Type
Shape The shape of the doodad in 3D. Sprite Shape
Sprite / Model The sprite or model of the doodad. Sprite or Model
Visual The visual of the doodad in the editor. Sprite or Model

Collider

Name Explanation Type
Ignores Collision Whether the doodad ignores all collisions. Toggle
Use Default Collider Whether the doodad should use the default collider specified in the Map Configuration. Toggle