Equipment
Equipment
Equipment are wearable items that modify a character's statistics and appearance when equipped.
Properties
System
| Name |
Explanation |
Type |
| Cannot Be Removed |
Whether the equipment cannot be removed once equipped. |
Toggle |
| Equip Script |
The script to execute when the equipment is equipped. |
Script |
| Growth |
The growth of the equipment, if valid. |
Statistic |
| Is Equipped |
Whether the equipment is equipped. |
Toggle |
| Name |
The name of the item. |
String |
| Rank |
The rank of the equipment, if valid. |
Statistic |
| Statistics Table |
The statistics table for the equipment. |
Statistics Table |
| Trait Table |
The trait table for the equipment. |
Trait Table |
| Type |
The item type classification of the item. |
Item Type |
| Unequip Script |
The script to execute when the equipment is unequipped. |
Script |
Appearance
| Name |
Explanation |
Type |
| Battle Sprite / Model |
The sprite or model associated with the equipment in battle. |
Sprite or Model |
| Description |
The description of the item. |
String |
| Icon |
The icon associated with the item. |
Icon |
| Icon Model |
The icon model associated with the item. |
Sprite or Model |
| Portrait |
The face or bust associated with the equipment. |
Sprite or Model |
| Sprite / Model |
The sprite or model associated with the equipment on maps. |
Sprite or Model |
Battle
| Name |
Explanation |
Type |
| Action Sequence |
The custom action sequence to use with the equipment. |
Action Sequence |
| Action Sequence Skill Type |
The skill type to apply the action sequence override on. |
Skill Type |
| Use Custom Action Sequence |
Whether to use a custom action sequence. |
Toggle |
Data
| Name |
Explanation |
Type |
| Cost |
The cost associated with the item. |
Number |
| Equipment Slot |
The equipment slot to use when equipped. |
Equipment Slot |
| Is Instanced |
Whether the item should be instanced. |
Toggle |
| Is Required |
Whether the item cannot be removed from the inventory. |
Toggle |
| Weight |
The weight of the item, if valid. |
Number |
Scripting
| Name |
Explanation |
Type |
| Run Equip On System Event |
Whether the equip script is executed from a system event such as a new game or load save state. |
Toggle |
| Run Unequip On System Event |
Whether the unequip script is executed from a system event such as a new game or load save state. |
Toggle |