Items
Items
Items are consumable objects that can be used in battle or from the menu to produce various effects.
Properties
System
| Name |
Explanation |
Type |
| Is Item |
Whether the item has an actual item effect. |
Toggle |
| Name |
The name of the item. |
String |
| Trait Effect Table |
The trait effect table for the item. |
Trait Effect Table |
| Type |
The item type classification of the item. |
Item Type |
Appearance
| Name |
Explanation |
Type |
| Description |
The description of the item. |
String |
| Icon |
The icon associated with the item. |
Icon |
| Icon Model |
The icon model associated with the item. |
Sprite or Model |
| Sound Effect |
The sound effect played during non-battle uses of the item. |
Sound Effect |
Battle
| Name |
Explanation |
Type |
| Action Sequence |
The custom action sequence to use with the item. |
Action Sequence |
| Animation |
The animation to use with the item. |
Animation |
| Auto Target |
Whether the item automatically selects a target. |
Toggle |
| Battle Log Message |
The message that shows in the battle log. |
String |
| Cooldown Formula |
The cooldown formula for the item. |
Formula |
| Failure Message |
The message that shows when the item fails. |
String |
| Targeting Animation |
The custom targeting animation to use with the item. |
Animation |
| Use Custom Action Sequence |
Whether to use a custom action sequence. |
Toggle |
| Use Custom Targeting Animation |
Whether to use a custom targeting animation. |
Toggle |
| Warm-Up Formula |
The warm-up formula for the item. |
Formula |
Data
| Name |
Explanation |
Type |
| Cost |
The cost associated with the item. |
Number |
| Is Instanced |
Whether the item should be instanced. |
Toggle |
| Is Required |
Whether the item cannot be removed from the inventory. |
Toggle |
| Is Used in Battle |
Whether the item can be used in battle. |
Toggle |
| Is Used in Menu |
Whether the item can be used in a menu. |
Toggle |
| Maximum Random Uses |
The maximum random uses of the item. |
Number |
| Minimum Random Uses |
The minimum random uses of the item. |
Number |
| Success Formula |
The success formula to use the item. |
Formula |
| Use Scope |
Who the item can target. |
Use Scope |
| Uses |
The number of times the item can be used before being removed. |
Number |
| Weight |
The weight of the item, if valid. |
Number |
Global Script
| Name |
Explanation |
Type |
| Is Global Script |
Whether to execute a script during the item use. |
Toggle |
| Script |
The script to execute when the item is used. |
Script |
Skill
| Name |
Explanation |
Type |
| Ignore Target Effects |
Whether the skill ignores the target effects. |
Toggle |
| Ignore User Effects |
Whether the skill ignores the user effects. |
Toggle |
| Is Skill |
Whether the item invokes a skill usage. |
Toggle |
| Skill |
The skill to execute when the item is used. |
Skill |
| Name |
Explanation |
| None |
|
| User |
|
| Ally |
|
| Random Ally |
|
| User and Allies |
|
| Enemy |
|
| Random Enemy |
|
| All Enemies |
|
| Everyone |
|
| Anyone |
|
| Random |
|