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Classes

Classes

Classes define roles that can be applied to characters, providing statistics, traits, and visual overrides.

Characters.Classes

Properties

System

Name Explanation Type
Name The display name of the class, shown in menus and interface elements. String
Statistics Table The statistic growth and base values provided by this class. Statistics Table
Tags The tags assigned to this class, used for filtering and conditional logic. Tags
Trait Table The traits granted by this class, such as skills, resistances, or passive effects. Trait Table

Appearance

Name Explanation Type
Battle Sprite / Model The sprite or model used for this class in battle. Overrides the character's battler when assigned. Sprite or Model
Portrait The face or bust image of the class. Overrides the character's portrait when assigned. Sprite or Model
Sprite / Model The sprite or model used for this class on maps. Overrides the character's appearance when assigned. Sprite or Model